This prototype experiment was used to answer the greatest question of my project: Will I be able to combine two three-dimensional worlds from separate doodles? The desired answer is yes and this prototype was tested to see if it would be feasible. The other important question was if Adobe Premiere Pro would be sufficient in blending the different videos in a seamless way. This prototype also answered that question with the first and last frames of the video.
The prototype was a singular 3D space that combined two 3D models of doodles. The attention to detail, lighting, texture, etc. was lower in priority with the main goal of seeing how the worlds work together. In discussions with my peers, the task became much easier. They gave me multiple suggestions that allowed me to combine the worlds with ease.
As seen in the video render, the prototype was a success and it was much easier than anticipated to build and render two separate together. The first and last frames are almost exact replicas of the doodles they represent and will be very easy to blend between the two once I finalize lighting, color, and texture. This can be seen in the images below.




[Edit] After a little retouching of the blender model I transitioned the last frame of the video into the digital 2D version as a test to see how it would look.
The final two feasibility questions were: How difficult will it be to create the stop-motion video with my Fujifilm camera or would it make more sense to create it with an intuitive app on my phone? Is audio an important aspect of this project and if so, how will I create it? These questions were able to be answered simply through discussion and no prototyping was necessary. Due to the extended time working in Blender and the priority to use as many doodles as possible, I will be using my phone to create the stop-motion portion of the video due to its efficiency and minimal deficiency in quality. As for audio, I will only include audio if time permits because I do not see it as essential but could still add depth to the final piece.
The next step in the process is to refine the world that contains the first two doodles and then move on to the next world.
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